Video productions and (live) television productions are often having the problem of combining real and virtual graphics.
Up to now, this process of combining real world objects with virtual reality was a consuming task in terms of time, money and personnel.
The main goal of the project V-graph is the implementation of a user-friendly and semi-automatic tool, which is able to calculate a 3D model for adaptive pan/tilt/zoom (PTZ) cameras in arbitrary scenes.
The camera projection model is then able to find a corresponding 3D point in the real world for each 2D point from the image plane and vice versa. This enables a considerably easy integration of virtual images and animations in real images.
The project V-graph creates a completely new interface between the producers of real motion media and the creators of virtual worlds. |